Examples being Grandpa's Shed and Enchanted Grove unlocks. Year 2 prerequisites are unchanged. Fixed a bug where leaving the Wizard's tower placed players far away from the door. Players on the Android platform couldn't move in the farm cave and greenhouse. and ?? Fixed an issue where players couldn't fish up the pyramid decal in Calico Desert. Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. This is a massive overhaul to the dialogue! Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. Not Necessary, but the mod is meaningless without it. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. Required( ) Stardew Valley Expanded Korean Translation(SVE ). The island obelisk didn't correctly warp players back on Grandpa's Farm. Claire will now return home at 9:10pm from her movie theater shift when married to the player. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Fixed an issue where Sophia's special order crashed the game if started during winter. Further tweaked all question forks and side events. Moved some objects around the Jenkins' Residence. I currently have a sneak peek of Victor and Olivia!!!) The smaller desert configuration had incorrect tilesheet orders. Fixed an issue where the secret notes weren't being patched. Fixed the "food bear" crash players were experiencing. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. This event triggers after the player has played for at least 40 days. Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. Grammar and style checked Claire's and Martin's dialogue. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Added Victor, Olivia, Sophia, and Claire to the intervention events. Changed the directory of the SVE tilesheets, allowing other modders to modify them. Added 216 entries of dialogue for Community Day. It seems Mr. Qi's strange scavenger hunt has come to an end. Fixed an issue where Harvey's 10 heart event at the railroad froze. Remastered the old community garden, which only takes effect if players haven't yet unlocked the garden space. Removed Marlon's off center speech bubble that'd display when players entered the Adventurer Guild. Farmhands can now see SVE characters at festivals and marry them without crashing. IF2R will now only load the bus stop and farmcave maps on the standard farm map. Adjusted Marlon's schedule accordingly. (Framework Mod) This mod allows custom forage, debris, and monsters to function. Added Scarlett as a fully fledged NPC. event in the Wizard's Tower. Added a unique letter design to the player's invitation in Claire's 14 heart event. Added a fishing spot at the Crimson Badlands. Fixed a tiling issue at the Highlands mountain. Fixed a couple typos in locational messages and events. 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. Added 4 new food recipes. Fixed an issue where Cassandra clipped into Kent during his adventure guild schedule. Players must now be level 8 fishing to encounter the ??? Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. You've found yet another strange note within the Mayor's fridge. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Susan's 10 heart event added odd crafting requirements for some objects. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Fixed several IF2R configurations issues. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Rewrote parts of Sebastian's mature event. Reduced the size of the desert railway map. However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. Fixed an issue where Susan and Sophia clipped into each other in Pierre's during fall Sundays. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). ?, and ???. Reduced ore spawns in the Highlands Cavern by about 15%. Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. This will allow me to make edits, fixes, additions, and updates to the town/interior maps. Hey! Fixed an issue where players weren't getting artifacts on the farm. Added the "Mother Starfruit Tree" and "Starfruit Friends" to Junimo Woods if players took over Aurora Vineyard in the CC route. 215. -Stardew Valley Expanded- Date uploaded 16 Dec 2022, 10:28PM File size 359.7MB Unique DLs 267.6k Total DLs 379.1k Version 1.14.18 PC Install Guide Mobile is currently incompatible until SMAPI and frameworks are updated for Stardew Valley 1.5 Mod manager download Manual download Preview file contents Grandpa's Farm Date uploaded 24 Sep 2022, 9:12PM As you gain experience you'll discover new crafting recipes to increase profit and make life easier. Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019; iOS as of 24 October 2021 . Added two new characters: Morgan and ???. Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers. Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd. Fixed an issue where FlashShifter had no determination. Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". This wiki is read-only, the official editable wiki can be found at stardewvalleywiki.com. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Fixed an issue where spouse objects would not appear on IF2R. The community center, once the towns most vibrant hub of activity, now lies in shambles. Claire is no longer tired at Joja Mart if players married her. 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. I positioned Puji on the map in Stardew Valley Expanded, it is obvious that the same tiles in vanilla edition might be occupied, unreachable or non-existent. Rasmodius has received another new event, taking place at Forest West, when the player has six hearts with him. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. The SVE custom tilesheet has been expanded with new furniture. Camilla's Kittyfish event now triggers at Pelican Town instead of Shearwater Bridge. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. Fixed an issue where players couldn't correctly place themselves in the Wizard's bed. Edited the hardwood fence configuration. Resampled many measures in the "Camilla's Tower" soundtrack. Changed the format of several location messages to letters. fpl power outage notification do simplisafe cameras record; when a man says shes different saks fifth avenue closing stores 2022; carmax hours cisco 9200 enable ssh; home made videos of wife tubes Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Added more greenery to the IF2R backyard. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Score 50,000 points in Junimo Kart endless mode. All SVE events have been rewritten (over 70!!!). Fixed compatibility issues with several mods. They now reflect accurate colors to static fences. Fixed an issue where parts of the mountain mist effects were patched out by other mods. Added compatibility for the official Stardew Valley 1.5 update. Fixed an issue where Sophia's 6 heart event "open door" question fork glitched the event. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed. This was due to the original greenhouse overlapping the "front" layer. Water every day until the crop is ready for harvest. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Fixed miscellaneous typos and map glitches. Removed a bookcase tile in the museum that glitched character events added by other modders. All maps have proper display names as well! Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Added SVE characters to the 'main' festival events. Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. You can also be part of the larger Fandom family of communities. Decreased Rusty Blade sale price (1000g > 500g). Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Fixed an issue where players couldn't trigger the secret note magnifying glass event at the bus stop when warping from Grandpa's Farm. Crafting most objects require different resources and more of them. Fixed an issue where Victor got glitched during his Joja takeover schedule. Fixed an issue where Pam's upgraded house was glitched. Contents 1 Recurring Easter Eggs 1.1 Hats 1.2 Lucky Purple Shorts 1.3 Dove Children 1.4 Bad at Music 2 Intro Screens 2.1 Logo 2.2 Tip Messages 2.3 Title Screen 3 Character Creation 3.1 Special Characters 3.2 Item Spawn Cheat 3.3 Favorite Thing 4 In-Game Menus 4.1 Shipping Screen Adjusted the artifact spawn rates at Blue Moon Vineyard. Fixed an issue where Lance sometimes didn't return home to the farmhouse when married to the player. There is no penalty for accepting a quest and then not completing it. Redesigned the maple and oak tree area below Andy's house. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). Added due to requests. Find 100 each of red, orange, yellow, green, blue, and purple items. Within a secret lock-box, you found a note with peculiar instructions. Updated Andy's, Sophia's, and Susan's farming frame data. Fixed an issue where players got stuck during Sandy's 5 heart event. Further adjusted the IF2R quarry spawn rates to be more balanced. This tree was preventing vision of the log and entrance to the secret woods, confusing players. They were preventing adequate vision when traversing the path. He's ashamed of his low education level, but he makes up for it by putting maximum effort into each task he takes up, and being a truly kindhearted and genuine person. Fixed a missing Lewis portrait in a Morris event. Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. Fixed an issue where the game froze during Harvey's 10 heart event. Added portraits to several location messages, such as when the player pets Dusty. Added ice cream to Martin's love category. Added the ability to plant fruit trees at Grampleton Fields, Grandpa's Shed Greenhouse, and Garden/Town East. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Fixed a bug where players couldnt obtain secret note 25. Fixed an issue where windows in Grandpa's Shed didn't emit light. This adds context for the players unaware of the 'Rusty Key' change in SVE. Further adjusted prices in "certain shops". I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Added stone sound effects to stone paths on Grandpa's Farm and IF2R. It can now be triggered in summer and fall. 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. He now plays Junimo Kart instead of JotPK in the arcade. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Lance now visits the Ginger Island Resort if married to the player. Fixed a bug where Morris hid behind the abandoned Joja Mart/??? Players can use the Reset Terrain Features mod to reflect this change on already existing saves. The maximum timeframe for a special order, if it is accepted on the day it is posted, varies from 7 to 28 days, depending on the special order. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. Moved the big tree in front of the stone bridges in Cindersap Forest that was conflicing with Vincent and Jas's spring onion event. Revamped Sophia's schedules and events to be compatible with the new world changes. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Hello there. Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Fixed a glitched water tile at Blue Moon Vineyard. Fixed an issue where SVE fish roe didn't accurately reflect colors. Fixed a parsing bug in Clint's boulder removal event. Be warned that there are spoilers! -Robin. All SVE folders must be removed from the mods directory. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). (Framework Mod) SMAPI is required for any of this to work. Players are now notified at 1:00pm when the community center day festival has started. It's an amazing mod for Stardew Valley players to sink their teeth . Stardew Valley is an open-ended country-life RPG! Fixed an issue where players couldn't trigger Claire's 12 heart event if the community center was completed but the movie theater wasn't yet built. Alex is a villager who lives in the house southeast of Pierre's General Store. FIX FOR SEASON_DUSTY CRASHES: Throw out [CP] Karmyllas Immersive Maps and [TMX] Stardew Valley Expanded Locations from the mod directory, then reinstall the files. Remodeled Andy's house and FairHaven Farm. Rewrote ??? Copyright 2023 Robin Scott. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". Fixed an issue where the farm computer didn't detect objects outside the farm. (Reading the 1.6 patch notes fills you with determination). Some people might be anxious to meet the new farmer. 10-06-2020: Fixed an issue where SVE NPCs got stuck at the bus stop when walking to a custom location during their marriage schedule. The location of these maps are east of Pelican Town. Fixed an issue where players with the New Fish mod only caught trash in SVE locations (mistake on my end). Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. If you're already playing IF2R, the trees will take 30 in-game days to grow. on rainy days. Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Shearwater Bridge no longer needs to be overwritten. Graphics will no longer randomly disappear. Added NPC Map Location tracking compatibility. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. -Crop phases didn't display correctly in Pelican Town. Added the Wizard as a marriage candidate. New events for him will be added in the future. Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. Special orders from SVE characters now display their emoji icons on the special orders bulletin. 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. Fixed an issue where Scarlett clipped into Sandy during Community Day. Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire. Increased forage spawns at Calico Desert by 20%. Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. Minecarts are now a default feature on IF2R. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. Fixed an issue where players couldn't sleep in Sam's bed even when dating, engaged, or married. Slightly buffed forage spawns at the summit. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. Kent will now gaze at Blue Moon Vineyard on the Adventurer's Guild dock and take hikes up the summit on Mondays and Wednesdays. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Removed many static flowers and mushrooms from all maps due to requests. Secret note 25 is now obtainable through a different method that involves a new event with ???. Changed how vanilla locations are loaded through TMX Loader. Fixed an issue where player shadows were drawn below the farmhouse patio on Grandpa's Farm. (Framework Mod) Allows Json Assets to function correctly. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Fixed an issue where the new fish would cause crashes. Fixed a bug where the halloween festival wouldn't load. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Leah now gives the player a green bean in their inventory during her year 1 community garden event. -Gunther. The barrels have been removed. Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Nerfed Radioactive Bass fish pond produce. Radioactive Bass now have a chance of producing roe. This will prevent some installation issues many players are experiencing. Fixed an issue where SMAPI reported results from the farm computer for SVE locations. (Framework Mod) Required for Json Assets to function. Fixed an issue where players couldn't ride their horse back from Grampleton Fields. This time, the instructions are more cryptic. 's warp didn't appear for farmhands. These events have been added to the event guide word document (optional download). Removed all yellow brick tiles in front of Robin's house. Fixed an issue where players couldn't trigger the Joja ??? 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. Players may now also refill their watering can using the water troughs in the building. A small piece of fencing was glitched on the Grandpa's Farm sandbox layout. The desert is now compatible with the extended minecarts mod. Patched the dirt spot at the southern IF2R minecart with grass. Perfect for players who enjoy Dark Souls-like difficulty. Designed a new graphic and added a section for the new SVE fish, detailing all information. This page was last edited on 8 August 2022, at 17:46. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. If you haven't played Stardew Valley before, you are encouraged to play it in its original form as intended by the developer. The spawn rate of ore, gems, geodes, and generic rocks have been decreased by 33%. Fixed a bug where Victor's 10 heart event triggered at 0 hearts. Fixed an issue where Olivia loved "weeds" as a gift. Increased sea shell spawns at Fable Reef. Adjusted Pelican Town -> Shearwater Bridge warps. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin.